The DNA of Driving
The handling.meta file controls physics. Mass, acceleration, traction, suspension—it's all here.
Editing this file is how you turn a car from a "boat" into a "drift missile" or a "track weapon".
Key Values to Edit
Open your handling.meta (found in the data folder of your converted resource). Look for these tags:
1. Mass (`fMass`)
2. Drag (`fInitialDragCoeff`)
3. Acceleration (`fDriveInertia` & `fInitialDriveForce`)
4. Traction (`fTractionCurveMax`)
5. Center of Gravity (`vecCentreOfMassOffset`)
z value (3rd number) controls height.Realism vs. Fun
GTA V physics are arcade-y.
Tools
You can edit these files with Notepad, but we recommend using a Handling Editor tool or website to visualize the changes.
Pro Tip
When using GTA5 Mods Convertor, we preserve the original mod author's handling. If a car drives poorly, it's usually because the original modder didn't tune it well. You have full power to open the data/handling.meta and tweak it yourself!